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xXx-Mercenaires v1.9

Enviado: Sáb Nov 28, 2009 11:18 am
por Z-Man
CTRL+C CTRL+V



Mercenaries v1.9 PUBLIC BETA

After MORE than a YEAR AND A HALF of sporadic development and simultanious private-testing, Mercenaries has FINALLY reached the public beta stage!
Enjoy it. :cool:

Generously brought to you by myself and the rest of the members of the [Mercenaries Team]:
  • xXx
  • Aceofsleep
  • ALIENwolve
  • Capt.J3
  • DarkenedDawn
  • FuzzballFox
  • GosimeR
  • Ignition
  • Mandolore
  • rific453
  • Robjoe
  • The_Devil_Hunter
  • Vash
  • Zero-X
  • Z-Man
GET IT HERE
(BTW i apologize for the 50MB filesize, but there really is quite A LOT of content ... but don't worry though, it's worth it. :P)

By the way, the readme is included in the zip file, so be sure to read it.

Please note that a few maps are incomplete, and there are some bugs, and some sprites and bits of code are in need of some minor adjustments/touch-up. Several known bugs (which are not on my part) include:
Bugs and glitches escreveu:- The player turning into the Werewolf class when he/she types the "give all" cheat. (This is not my fault, this has to do with the way that CustomInventory actors work ... Upon typing "give all", skulltag gives ALL DEFINED items, and therefore, the werewolf morpher is activated).
- For some reason, when shooting enemies, there is a 10% chance that bulletpuffs are spawned (i've double-checked and triple-checked my code and i'm quite sure that this is yet another skulltag problem ... i'll do some more investigations and then report it formally when i learn more about it).
- Random crashes.
Also note that i don't really intend to work on this a whole ton that much anymore, since my life has really been about things OTHER than Doom lately.

Also, i'd like to just once again remind people to please NOT use anything from my wad without asking me first. YES, i do realize that i myself did NOT MAKE EVERYTHING which is contained in the wad. Yet, in the past, i have had people steal sprites and bits of code that WERE INDEED MADE BY ME FROM SCRATCH (they tried to use the excuse that said content wasn't mine). Thank you in advance for your courtesy. :D

OH! BTW, i just remembered:
For any members of the Mercenaries Team who HAVEN'T YET registered on our forums, it would be sweet if you could do so when you get a chance. Thanks guys, you're awesome. :cool:

Aight, that's all i have to say for now.

Have fun, kiddies.
Sincerely, Triple-X. :cool:

Re: xXx-Mercenaires v1.9

Enviado: Sáb Nov 28, 2009 11:24 am
por Slime Dweller
WTF??!?!? isso não devia ir pro "lançamentos da cena internacional"?

Re: xXx-Mercenaires v1.9

Enviado: Sáb Nov 28, 2009 11:40 am
por Pedro Vc
O fórum é bloqueado gêninho.

Also, vou ver se tenho tempo pra esse wad ae.

Re: xXx-Mercenaires v1.9

Enviado: Sáb Nov 28, 2009 1:17 pm
por Rico
Isso ae Z-man ;)

Re: xXx-Mercenaires v1.9

Enviado: Sáb Nov 28, 2009 2:08 pm
por Shadow Lord
E a parte que explica do que se trata?

Re: xXx-Mercenaires v1.9

Enviado: Sáb Nov 28, 2009 2:17 pm
por Z-Man
Está em ingles, also se voce nao jogou xxx-mercenaries 1.8

fodeu-se

Re: xXx-Mercenaires v1.9

Enviado: Sáb Nov 28, 2009 4:59 pm
por Logan MTM
Vamos parar de falar português logo de uma vez!

Re: xXx-Mercenaires v1.9

Enviado: Sáb Nov 28, 2009 9:46 pm
por Lord DooM1.666
Z-Man meu docinho de coco (xD), bem que vc poderia ter dado uma traduzida e uma resumida para os não Poliglotas de plantão :mrgreen: