xXx-Mercenaires v1.9

Poste aqui somente wads que já foram finalizados recentemente.
Avatar do usuário
Z-Man
Mensagens: 1406
Registrado em: Dom Jan 13, 2008 2:37 pm
Answers: 0
16
Localização: Atrás do Rico.
Contato:

xXx-Mercenaires v1.9

Mensagem por Z-Man »

CTRL+C CTRL+V



Mercenaries v1.9 PUBLIC BETA

After MORE than a YEAR AND A HALF of sporadic development and simultanious private-testing, Mercenaries has FINALLY reached the public beta stage!
Enjoy it. :cool:

Generously brought to you by myself and the rest of the members of the [Mercenaries Team]:
  • xXx
  • Aceofsleep
  • ALIENwolve
  • Capt.J3
  • DarkenedDawn
  • FuzzballFox
  • GosimeR
  • Ignition
  • Mandolore
  • rific453
  • Robjoe
  • The_Devil_Hunter
  • Vash
  • Zero-X
  • Z-Man
GET IT HERE
(BTW i apologize for the 50MB filesize, but there really is quite A LOT of content ... but don't worry though, it's worth it. :P)

By the way, the readme is included in the zip file, so be sure to read it.

Please note that a few maps are incomplete, and there are some bugs, and some sprites and bits of code are in need of some minor adjustments/touch-up. Several known bugs (which are not on my part) include:
Bugs and glitches escreveu:- The player turning into the Werewolf class when he/she types the "give all" cheat. (This is not my fault, this has to do with the way that CustomInventory actors work ... Upon typing "give all", skulltag gives ALL DEFINED items, and therefore, the werewolf morpher is activated).
- For some reason, when shooting enemies, there is a 10% chance that bulletpuffs are spawned (i've double-checked and triple-checked my code and i'm quite sure that this is yet another skulltag problem ... i'll do some more investigations and then report it formally when i learn more about it).
- Random crashes.
Also note that i don't really intend to work on this a whole ton that much anymore, since my life has really been about things OTHER than Doom lately.

Also, i'd like to just once again remind people to please NOT use anything from my wad without asking me first. YES, i do realize that i myself did NOT MAKE EVERYTHING which is contained in the wad. Yet, in the past, i have had people steal sprites and bits of code that WERE INDEED MADE BY ME FROM SCRATCH (they tried to use the excuse that said content wasn't mine). Thank you in advance for your courtesy. :D

OH! BTW, i just remembered:
For any members of the Mercenaries Team who HAVEN'T YET registered on our forums, it would be sweet if you could do so when you get a chance. Thanks guys, you're awesome. :cool:

Aight, that's all i have to say for now.

Have fun, kiddies.
Sincerely, Triple-X. :cool:
Doomer even in death!
Avatar do usuário
Slime Dweller
Mensagens: 1547
Registrado em: Sáb Mar 03, 2007 12:14 pm
Answers: 0
17

Re: xXx-Mercenaires v1.9

Mensagem por Slime Dweller »

WTF??!?!? isso não devia ir pro "lançamentos da cena internacional"?
Projectssss
Heretic 1024 - 3 slots - 40%
Hexentic Mega competitive pack - 5 slots - 5%
Medieval Invasion - 1/2 slot - 100%
Shadow of the serpent riders 2 - 5%
HPack - Passei o slot prum amiquenho, perdi a vontade de fazer o map
Gosta de heretic e de hexen? Então vêm pro hexentic você também, vem!!
http://hexentic.forum-motion.net/forum.htm

[xfire]bluespeedyeggbert[/xfire]
Avatar do usuário
Pedro Vc
Mensagens: 3260
Registrado em: Ter Jul 15, 2008 4:40 pm
Answers: 0
15

Re: xXx-Mercenaires v1.9

Mensagem por Pedro Vc »

O fórum é bloqueado gêninho.

Also, vou ver se tenho tempo pra esse wad ae.
Esperando
-Deus Vult 2 SE
-NeoDoom 2
And Current Projects
-Lucifer's Rising
Rico
Mensagens: 2354
Registrado em: Dom Set 10, 2006 11:49 am
Answers: 0
17
Localização: Atrás do DU0
Contato:

Re: xXx-Mercenaires v1.9

Mensagem por Rico »

Isso ae Z-man ;)
[xfire]p0br3[/xfire]
Futuro PC:

CPU: AMD Athlon x2 64Bits 7750 2.7GHz Black Edition
MoBo: Asus M2 ou M3.
VGA: XFX Geforce 9800 GTX 512MB ou 1GB/256Bits
HD: Seagate 1TB
PSU: ATX 600w REAIS
RAM: 4GB Ram DDR2 Kingstone @800MHz [2x2Gb]
Avatar do usuário
Shadow Lord
Mensagens: 1565
Registrado em: Seg Mai 11, 2009 1:30 pm
Answers: 0
14
Localização: Curitiba, Paraná

Re: xXx-Mercenaires v1.9

Mensagem por Shadow Lord »

E a parte que explica do que se trata?
Juh -    Wood and stones can break my bones     diz:
aeuhauhe
estamos tendo crises de rotavírus aqui em porto alegre denovo
tá todomundo ficando doente
menos eu, pq eu sou imortal
Avatar do usuário
Z-Man
Mensagens: 1406
Registrado em: Dom Jan 13, 2008 2:37 pm
Answers: 0
16
Localização: Atrás do Rico.
Contato:

Re: xXx-Mercenaires v1.9

Mensagem por Z-Man »

Está em ingles, also se voce nao jogou xxx-mercenaries 1.8

fodeu-se
Doomer even in death!
Avatar do usuário
Logan MTM
Mensagens: 2895
Registrado em: Dom Dez 11, 2005 8:12 pm
Answers: 0
18
Localização: Rio de Janeiro - Brasil
Contato:

Re: xXx-Mercenaires v1.9

Mensagem por Logan MTM »

Vamos parar de falar português logo de uma vez!
Avatar do usuário
Lord DooM1.666
Mensagens: 1169
Registrado em: Qui Jan 10, 2008 9:19 pm
Answers: 0
16
Localização: Pernambuco - Brasil

Re: xXx-Mercenaires v1.9

Mensagem por Lord DooM1.666 »

Z-Man meu docinho de coco (xD), bem que vc poderia ter dado uma traduzida e uma resumida para os não Poliglotas de plantão :mrgreen:
Imagem
Playing:

Xbox: Ninja Gaiden Black / Mortal Kombat Deception
(Gemei)Snes: Black Thorne / Biker Mice from Mars
(Gemei)Genesis: Shadow Dancer / Road Rash
PC: Infernal / El Matador

Voltar para “Lançamentos”