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Re: Poste aqui uma screenshot de seu projeto.

Enviado: Sex Jul 22, 2011 4:27 pm
por Pedro Vc
Johnny Cage is missing

Re: Poste aqui uma screenshot de seu projeto.

Enviado: Sex Jul 22, 2011 6:37 pm
por Yuki Kitsune
Why there's a MK screenshot in a Doom Forum? :|

Re: Poste aqui uma screenshot de seu projeto.

Enviado: Sex Jul 22, 2011 6:44 pm
por Pedro Vc
:facepalm:

Re: Poste aqui uma screenshot de seu projeto.

Enviado: Sex Jul 22, 2011 7:37 pm
por doomero
Yuki Kitsune escreveu:Why there's a MK screenshot in a Doom Forum? :|
becuase ........... the answer is simple, that screnshot is a doom mod.

about johhny cage, i know but the j cage of mk trilogy have very low resolution, and that is the reazon why i not added cage, btw the j cage of mk2 is cool, but the run animation is missing.

Re: Poste aqui uma screenshot de seu projeto.

Enviado: Sex Jul 22, 2011 8:13 pm
por Pedro Vc
You can make he walk fast, like they did in MK Trilogy. Also, the raiden that you are using is from mk 2

Re: Poste aqui uma screenshot de seu projeto.

Enviado: Sex Jul 22, 2011 8:27 pm
por doomero
Pedro Vc escreveu:You can make he walk fast, like they did in MK Trilogy. Also, the raiden that you are using is from mk 2
yes but remember on trilogy, raiden have run animation, and for only that addition i add him, same as baraka....

Re: Poste aqui uma screenshot de seu projeto.

Enviado: Sex Jul 22, 2011 9:05 pm
por Yuki Kitsune
That's was a joke, people, geez ¬¬

Also, not wanting to offend, but why do a game that already exists in DooM? Isn't more timeworthy to do a new game?

Unless there's going to be Doom Characters on that MK mod, then it's a rather different question :P

Re: Poste aqui uma screenshot de seu projeto.

Enviado: Sex Jul 22, 2011 9:24 pm
por doomero
Yuki Kitsune escreveu:That's was a joke, people, geez ¬¬

Also, not wanting to offend, but why do a game that already exists in DooM? Isn't more timeworthy to do a new game?

Unless there's going to be Doom Characters on that MK mod, then it's a rather different question :P
becuase i like mortal kombat and doom, also the mod have some doom cameos.....and is a good oportunity for use a lot the doom engine with new codes...

yes i know but if exist a run animation of cage from mk2 i can add him, i dont like the idea about a fast walk....i need cage running

Re: Poste aqui uma screenshot de seu projeto.

Enviado: Sex Jul 22, 2011 10:45 pm
por Pedro Vc
Yuki Kitsune escreveu:That's was a joke, people, geez ¬¬[/quote

aham cláudia, senta lá
doomero escreveu:
Pedro Vc escreveu:You can make he walk fast, like they did in MK Trilogy. Also, the raiden that you are using is from mk 2
yes but remember on trilogy, raiden have run animation, and for only that addition i add him, same as baraka....
Hm... but you should consider include him, johnny cage kick ass

Re: Poste aqui uma screenshot de seu projeto.

Enviado: Sáb Jul 23, 2011 3:02 am
por doomero
yes i know but i need good run sprites of him....