Página 5 de 5

Re: Donkey kong country for gzdoom (released first alpha pag

Enviado: Sex Ago 13, 2010 12:30 am
por DU0
You could do better on game maker, but it would take like 20 years OF DOOM just to make the fuckin' game work.

Re: Donkey kong country for gzdoom (released first alpha pag

Enviado: Sex Ago 13, 2010 4:17 am
por doomero
Shadow Lord escreveu:
mathey.bu escreveu:you could do better with game maker!
The goal of this project is (I believe) to re-create DKC in the GZDoom Engine.

yep that is the real intention, show with the doom engine can create new things....not necesary fps games...